LUIGI PISCIOTTA (GERMANY)
Luigi Pisciotta was our hero in Vilnius, Lithuania (2017) and Turin, Italy (2018).
Born in Florence (Italy), Luigi always wanted to be part of big feature film productions. He attempted a Secondary Art School and moved to Berlin to study at the Art University “Berlin-Weissensee” to improve the basics of traditional art and design. After his degree 2010, he studied VFX at the university “Mediadesign-Hochschule” in Berlin, where he specialized in Lighting, Rendering and Pipeline Design.
His way to the VFX industry started in a post productions house in Hamburg as a 3D Generalist Intern for commercials. To avoid overtime and weekend work during production, he started engaging more and more on scheduling, production management and workflows. He published several articles for the German magazine “Digital Production”, about the pipeline and the workflows of his student projects. The new experience made on production side brought him to the topic of his B.A. thesis. After one year in commercials Luigi moved to the game industry where he managed the Corporate Art team of Goodgame Studios. His focus was still optimizing systems to facilitate the workload of the artists. In the last two years as VFX Coordinator at Trixter, Luigi worked on international feature films like “Captain America – Civil War” (2016), “Independence Day 2” (2016), “Spiderman – Homecoming” (2017), “Guardians Of The Galaxy Vol. 2” (2017) and German productions as well. Data wrangling on set, coordinating production for TV series like “Fear the walking dead” (2016) and several commercials, were part of his work as well.
Since 2016, he helped rising up the new Berlin studio for Trixter, by optimizing and renewing workflows. As a Resource and Technology Coordinator he managed Trixter's pipeline team and improved the production management tool for the running projects.